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Seminar AK
Technology Enhanced Learning
Multimediale und interaktiveMaterialien
WS 2015/2016 - TU Graz
Einheit 6 - Martin Ebner
ADDIE ModelThe five stages of instructional design
A Analysis
D Design
DIE
DevelopImplement
Evaluate
Analysis
• Analysis on the students
• Analysis on the learning environment
• Analysis on the teaching content
Analysis on the students-students’ particulars such as characters, age, gender, and level in learning. -previous knowledge that the students have. -students’ learning style. ( There are some who find it easy to understand a new concept if given visual aids, some who like working in groups and some who like working individually)
Designing•Designing the learning objectives („What will the learner be able to DO once they complete this training”)
•Choosing teaching strategies (Some of them are drilling, tutorial, games and simulation)
•Designing the user interface
•Designing the story board (Storyboard is a graphic organize in the form of illustrations or images displayed in sequence for the purpose of pre- visualizing a motion picture, animation, or interactive media sequence)
Development
•The development phase is the process of authoring and producing the course.
•It is the actual creation of the content and learning materials based on the design phase
Implementation
•Now, it's time to put the course in front of the learners and measure how they interact with the materials.
•During the implementation phase, a procedure for training the facilitators and the learners is developed.
Evaluation
•Formative evaluation: Information for this type of evaluation is collected while going through each of the stages to further improve the teaching and learning process.
•Summative evaluation: This type of evaluation is done towards the end of the teaching and learning process to evaluate and make any necessary changes for the next session of teaching and learning.
Interaktives Lernobjekt
Erstellen Sie ein interaktives Lernobjekt indem Sie in der Analysenphase die Zielgruppe, die
Lernumgebung und den eigentlichen Inhalt festlegen.
Benennen Sie in der Designphase das Lernobjekt, beschreiben Sie die Lernziele und die Lernstrategie.
Plakat 1
Interaktives Lernobjekt
Erstellen Sie für Ihr interaktives Lernobjekt ein Storyboard. Beschreiben Sie die Hauptsequenzen, die
wesentlichen Merkmale der Useroberfläche und die dazugehörige Audioinhalte.
Plakat 2
Interaktives Lernobjekt
Stellen Sie den Hauptbildschirm Ihres Lernobjektes dar und beschreiben Sie die Interaktionen die hier
möglich sind.
Plakat 3
Graz University of Technology
EDUCATIONAL TECHNOLOGY
Graz University of TechnologyMartin Ebner
http://elearning.tugraz.atmartin.ebner@tugraz.at
http://elearningblog.tugraz.at
mebner
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